// ****************************************************************
//
// Logic 3: Cloakroom
// 
// ****************************************************************
#include "defines.txt"
if (new_room) {
  load.pic(room_no);
  draw.pic(room_no);
  discard.pic(room_no);
  //ADD ADDITIONAL INITIALIZATION CODE HERE
  draw(ego);
  show.pic();
 }
if (ego_edge_code == right_edge){
  //ADD ADDITIONAL right EXIT CODE HERE
  new.room(2);
}
if (input_recieved && unknown_word_no == 0 && !input_parsed) {
  if (said("look")){
    print("The walls of this small room were clearly once lined with hooks,\nthough now only one remains. The exit is a door to the east.");
  }
}
return();
